Packing Battle

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Year
2013
Objective
Engagement
Industry
Finance
Mechanic
Puzzle
Platform
Web
Agency
SYMBIO DIGITAL

Screens

8 screens

Objective

A travel insurance company developed an interactive puzzle game to engage users during peak vacation planning season. Packing Battle gamified the pre-trip preparation process by transforming the practical task of luggage packing into an entertaining puzzle experience, combining problem-solving mechanics with travel-focused brand messaging to build engagement around vacation planning.

Solution

Players solved spatial reasoning puzzles focused on packing luggage and organizing items for travel. The game featured luggage-packing challenges designed to gamify typical pre-vacation preparation activities. The experience integrated problem-solving mechanics with lighthearted messaging about travel planning. Originally launched as a travel insurance campaign, the game eventually evolved into a standalone playable experience that could engage users during busy pre-vacation periods when people are most focused on trip logistics.

Results

Not published.