8-BIT Minigames (Project Laser)

Brand
Supercell
Year
2020
Objective
Engagement
Industry
Entertainment
Mechanic
Mini-Games
Platform
Web
Agency
Monks
With
Wieden + Kennedy

Screens

11 screens

Objective

Supercell wanted to give 8-BIT — one of Brawl Stars' brawlers — a backstory that went beyond his in-game bio, and to reward the game's most engaged players for paying close attention to him. Rather than promote it through a banner or cutscene, they hid the payoff behind a secret only dedicated fans would stumble onto, making discovery itself part of the experience.

Solution

Players find the game by tapping 8-BIT's portrait in their in-game profile eight times in a row, which starts a countdown and hands them a link to a hidden site that only works on a phone or tablet turned sideways. The link drops them into Project Laser, a side-scrolling space shooter; clearing it opens a portal into Slugfest, a lane-based shooter styled after a later arcade era. Beating that opens one more portal into Starrcade Breakdown, an auto-scrolling platformer, and the run ends with a boss fight against Dark 8-BIT. Each of the three stages looks and plays like a different generation of arcade game, so pushing through them feels like traveling back through 8-BIT's own history to the corruption at its core.

How it plays

10 steps
  1. 1

    The experience unlocks as a hidden feature inside the Brawl Stars app: tapping the 8-BIT brawler eight times in his profile reveals a link to a private site, which in turn requires a phone or tablet held in landscape orientation to play.

  2. 2

    The first minigame, Project Laser, is a retro side-scrolling space shooter in which the player pilots a ship through space, firing on robots and enemy craft while dodging their shots and meteors to preserve health.

  3. 3

    Along the way the player collects weapon power-ups, the strongest being a rocket launcher.

  4. 4

    Progress depends on choosing the right onscreen portal among several, since some spawn an endless stream of robots and only one leads onward.

  5. 5

    The level culminates in a boss fight against Colonel Ruffs, fought twice before the stage ends.

  6. 6

    Defeating the boss reveals a black hole that the player shoots until it turns white, then flies into to transition into the next minigame.

  7. 7

    The second minigame, Slugfest, is a lane-based shooter where enemies advance on three lanes at once; the player clears each area of enemies before moving on to the next, repeating through to the end of the level.

  8. 8

    Advancing past the final area requires spotting and tapping a poisonous cloud hidden in the background, a disguised transition point to the next minigame.

  9. 9

    The third minigame, Starrcade Breakdown, is an autoscrolling platformer in the style of classic Mario games, where the player jumps between platforms — using a double jump to reach higher ones — avoids instantly lethal lava below, and must collect at least 100 coins to clear the level.

  10. 10

    The finale pits the player against Dark 8-BIT, a shadow double trailing a plug and cord who mimics the player's jumps and shots after a brief delay; the player exploits that lag to land hits on the double until it is destroyed and the ending plays.