Team Alpine Matmut Challenge

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Brand
Alpine
Year
2017
Objective
Engagement
Industry
Automotive
Mechanic
Racing & Sports
Platform
Web
Agency
Flaq Digital

Screens

11 screens

Objective

Matmut used its title sponsorship of Signatech Alpine's WEC prototype team to mark the renewed partnership around Alpine with something more tangible than a logo on a car. The brief was to give fans a taste of endurance racing's tension and unpredictability, pull them into a competition they'd register for, and keep them coming back through the WEC season and the 24 Hours of Le Mans — while getting them to share their score with friends.

Solution

Players open the game in a browser and start by driving the Alpine A470 through a prologue, then move on to a series of race stages, each with its own condition to master: rain-slicked corners, night driving, fuel management, a pit stop, overtaking rivals. Every stage is timed, and the best lap earns points on a leaderboard that shows the top 10. Players can register to enter the competition, share their result on social media, and hunt for a hidden bonus level by collecting the letters M-A-T-M-U-T scattered through the stages. A prize draw runs across the top 100 finishers and all registered entrants at the end of the campaign.

How it plays

10 steps
  1. 1

    Players load the game directly in a browser at the campaign site, with no installation; a large one-time download of models and textures runs up front, after which the race engine performs smoothly.

  2. 2

    An intro screen invites players to start. Joining the overall ranking and prize draw, open only to French residents, requires a free registration with contact details, though anyone can play the races without signing up.

  3. 3

    A prologue lets players try two different driving-control schemes in a short practice run and choose the one they'll race with going forward.

  4. 4

    From a stage-select screen, players pick among laps that look distinct in weather and time of day, though all of them run on the same track layout underneath.

  5. 5

    Players drive the Alpine A470 with the arrow keys; there is no dedicated brake, so lifting off the throttle is what slows the car, making throttle control the core skill. A large, legible HUD shows the track map and race stats, and the chief hazard is contact — hitting the outer wall or another car costs dearly, so a clean line matters more than raw speed, with passing rivals posed as its own challenge on top.

  6. 6

    Conditions vary by stage: a rain stage makes the car slide and demands more caution, while a night stage darkens the visuals, adds an aurora-like effect in the sky, and paints directional arrows on the asphalt to help read corners in the dark.

  7. 7

    One stage swaps racing for a pit-stop challenge off the track, while the track stages add a fuel gauge that players must keep an eye on over the lap.

  8. 8

    Across the stages, players spot and collect one letter of the word MATMUT per stage; gathering all six is the only way to unlock a hidden bonus level.

  9. 9

    Each stage runs its own rules and difficulty, and scores are set by completion time, so replaying a stage for a faster run raises the score; accumulated points feed an overall ranking that shows a player's placement and a top-10 showcase, shareable to social media.

  10. 10

    Over the campaign's six-week run, the top 100 in the overall ranking competed for a grand prize, while all registered players were eligible for other prizes: Le Mans 24 Hours racing seats, PS4 consoles with Project Cars, headphones, polo shirts, mugs, and caps.