Sony Ericsson: Pick'n'Mix

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Brand
Sony Ericsson
Objective
Engagement
Industry
Tech
Platform
Mobile web
Agency
Stefan Bodeit

Screens

1 screen

Objective

Sony Ericsson sought to showcase the entertainment capabilities and gaming potential of their mobile devices, particularly the X8 model. The company developed Pick'n'Mix as a casual online game experience to engage users and demonstrate accessible, entertaining functionality across their device lineup.

Solution

Pick'n'Mix combined collection and puzzle mechanics in a casual online game designed for Sony Ericsson mobile devices. Players engaged with simple addictive gameplay that highlighted device entertainment features. The game operated as a promotional experience encouraging users to explore the capabilities of Sony Ericsson phones, with collection mechanics as a core engagement driver.

Results

Not published.