Guilty Diner

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Brand
Gucci
Year
2022
Objective
Engagement
Industry
Fashion & Beauty
Mechanic
Mini-Games
Platform
Web
Agency
AQuest

Screens

8 screens

Objective

Gucci wanted to move fragrance selection for its Guilty range off the product page and into something people would linger on, giving the new wave of Guilty scents a reason to hold attention rather than just sit on a shelf. The brief across the platforms that recognized the site describes the same aim: help the visitor find the Gucci Guilty fragrance that suits them.

Solution

The site drops the visitor straight into a single-page diner rendered in the campaign's look, which they spin around in 360° by dragging with the mouse. Three lit spots in the room invite a closer look: a diner menu where picking ingredients, instead of dishes, builds toward a matching Guilty fragrance; a tabletop pinball machine the visitor can play right there in the scene; and a screen showing the campaign film. There's no set order and no separate pages to click into — the visitor can bounce between the menu, the pinball table and the film, or work through all three before leaving. Nothing asks for a signup or an email; the visit simply ends when the visitor stops exploring the room.

How it plays

4 steps
  1. 1

    The experience opens inside a single-page 3D diner tied to the Gucci Guilty fragrance campaign. The player looks around in a full 360-degree view, panning with the mouse or a touch gesture, and spots three lit interaction points in the room.

  2. 2

    One hotspot is the diner's menu, which lists fragrance ingredients instead of food. The player picks the ones they like, and the experience matches those choices to a recommended scent from the Gucci Guilty line.

  3. 3

    A second hotspot is a playable digital pinball machine set inside the same scene, letting the player run a game without leaving the diner.

  4. 4

    The third hotspot plays the Gucci Guilty campaign video directly within the diner environment.