The Quest For The Rest
Open the game- Brand
- The Polyphonic Spree
- Year
- 2004
- Objective
- Engagement
- Industry
- Entertainment
- Mechanic
- Adventure
- Platform
- Web
- Agency
- Amanita Design






Objective
The Polyphonic Spree, a symphonic art-rock collective, created an interactive game to promote their 2004 album "Together We're Heavy." The campaign aimed to engage music fans through an alternative marketing channel—an adventure game that conveyed the band's artistic identity rather than traditional promotional methods.
Solution
Amanita Design developed a free Flash-based point-and-click adventure game where players guide three band members through puzzle-filled landscapes to reunite with their bandmates. Gameplay involves clicking on scenery elements in the correct sequence to progress through different environments and overcome obstacles—a giant frog, giant octopus, airship, and submarine journey. The game features four songs from the album "Together We're Heavy" and was distributed as a browser-based game on Amanita Design's website, playable entirely free and online.
Results
Not published.





