Digital Space

View the case
Brand
ToTheMoon
Year
2020
Objective
Sales
Industry
Tech & Telecom
Mechanic
Arcade & Action
Platform
Web
Agency
FarFor.studio

Screens

4 screens

Objective

To The Moon Mobile, a UK mobile network that had launched barely a month earlier, needed to cut its cost of acquiring new customers and lift sign-up conversion. Instead of sending visitors to a standard tariff page, the brand replaced it with an arcade game that paid out in real mobile data, turning the sign-up funnel itself into the brand's introduction to the market.

Solution

Digital Space opens straight in the browser on desktop or phone, no install or sign-up needed, and puts the player at the controls of a pixel spaceship flying through a glowing digital galaxy to a psychedelic soundtrack. Players steer through the field collecting glowing pickups and either dodge or shoot down obstacles labelled with internet in-jokes like "Spam," "404," and "File Not Found." The higher the score, the more mobile data gets banked, from 2GB up to 50GB, with bonus gigabytes for sharing a high score on social media. The game ramps up in speed fast, so players tend to run it again for a better score before cashing in their data haul to sign up for a SIM.

Results

Time spent on the site rose 8x compared with the standard product page, and the cost of acquiring a new customer fell by 53%.

How it plays

6 steps
  1. 1

    Players open the browser-based promo page for To The Moon Mobile, a UK virtual network operator, where a retro arcade game stands in for the usual data-plan page; it runs on desktop and mobile with no app download, offering a shot at free mobile data.

  2. 2

    The core loop is an on-rails space flight: the player steers a pixel spaceship deeper into a psychedelic "digital galaxy," collecting floating green pickups and other bonuses for points while dodging or shooting oncoming "digital debris" enemies named Spam, 404, and File Not Found.

  3. 3

    The pace accelerates steadily through the run, so a run that starts easy quickly demands sharper control to keep the ship on course.

  4. 4

    When the run ends, the player's score converts into a prize of mobile data, ranging from 2GB to 50GB depending on how many points were scored.

  5. 5

    Players can share their result on social media to earn extra gigabytes on top of whatever the run itself won.

  6. 6

    Because a bigger score means more data, players replay the game repeatedly to stack up gigabytes, then redeem the accumulated prize by signing up for a To The Moon Mobile SIM, with the free data applying to a new customer's first month.