Byte

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Brand
Coca-Cola
Year
2022
Objective
Awareness
Industry
Food & Drink
Mechanic
Arcade & Action
Platform
Web
Agency
Tool
With
VIRTUE WORLDWIDE

Screens

10 screens

Objective

Coca-Cola built its Creations platform to reach Gen Z through culture-led limited editions rather than long-running media campaigns, and Byte was the drop aimed squarely at gaming culture within the brand's wider Real Magic push. The AR game had to give a limited-edition can a life beyond the shelf: turn a scan into a few minutes of play and make the abstract idea of a "pixel flavor" feel tangible. It also had to produce a shareable result — a score or clip people would actually post — so the drop kept circulating online after the can sold out.

Solution

Scanning the Byte can, or a QR code shared on social, opens an AR game right in the phone's browser — no app to install. The camera view fills with a spiral staircase of pixel tiles turning in mid-air, with the character BYTE waiting at the bottom. On-screen arrows are the only control: the player holds a direction to make BYTE hop tile to tile as the staircase rotates beneath him, grabbing power-up pixels along the way for an extra boost upward. Landing on the bright pink tile at the top launches BYTE into the metaverse to rejoin the Coca-Cola logo, ending the run. The finished playthrough comes back as a ready-made video to share, with the player's time posted to a public leaderboard.

How it plays

10 steps
  1. 1

    The player finds the game on the product itself: a scannable label on the Coca-Cola Zero Sugar Byte pack, or a QR code seeded on social, opens the AR experience directly in the phone's browser, with no app to install.

  2. 2

    An opening sequence sets up the premise: BYTE, a lone 8-bit pixel, was left behind when his fellow pixels were pulled through a portal into the metaverse, and the player's task is to reunite him with them.

  3. 3

    The phone camera reveals the AR play space: a staircase of pixel tiles spiralling upward and rotating in front of the player, with the metaverse portal waiting at the top and BYTE starting on the bottom middle tile.

  4. 4

    The core loop is a timing game: the player holds on-screen arrows to make BYTE jump tile to tile up the constantly rotating staircase, aiming each hop at the tile as it comes around, while grabbing power-up pixels along the way that boost him upward and speed the climb.

  5. 5

    A run ends when BYTE lands on the bright pink tile at the top, which launches him into the metaverse to rejoin the Coca-Cola logo.

  6. 6

    A closing sequence hands the player a pre-rendered video of their run, stamped with their finish time and score and ready to post.

  7. 7

    The finish time also posts to a shared virtual leaderboard, which players can share on social media to turn individual runs into a public race.

  8. 8

    A separate track exists in Fortnite: players enter the Pixel Point island through Fortnite Creative using island code 8565-0287-3178, arriving in a neon isometric world built around Coca-Cola references, including Coca-Cola Zero Sugar Byte.

  9. 9

    Inside the island, players work through four sensory-themed multiplayer mini-games — The Castle, The Escape, The Race and The Tower — room-sized challenges that open only when players cooperate.

  10. 10

    Between challenges, players hunt hidden treasures and solve collaborative puzzles staged inside giant glass bottles and Coke cans, progressing upward through the tower as they go.