Underworld Evolution Game
Open the game- Brand
- Underworld Evolution
- Year
- 2006
- Objective
- Product launch
- Industry
- Entertainment
- Mechanic
- Multiplayer
- Platform
- Web
- Agency
- Big Spaceship











Objective
Sony Pictures and Big Spaceship created a promotional Flash game for the Underworld: Evolution film (2006) to engage audiences through interactive entertainment. The campaign leveraged the movie's central vampire versus werewolf faction conflict to create a compelling multiplayer gaming experience that would drive interest among the film's target demographic.
Solution
A tactical multiplayer browser-based game built in Flash where players choose to become either a Vampire or Lycan and engage in turn-based combat on a hexagonal grid. The game featured three modes: Deathmatch (one-on-one), War (competitive team battles supporting up to 16 players in 8v8 configurations), and Missions (story-driven single-player or cooperative content). The faction-based rivalry from the film became the core gameplay mechanic, with visual and thematic elements directly tied to the movie's narrative.
Results
Not published.





