The Thing: Station Survival

ArchiveThe campaign is offline. No archived build has survived.
Brand
The Thing
Year
2011
Objective
Awareness
Industry
Entertainment
Mechanic
Shooter
Platform
Web
Agency
Watson Design Group, Inc.

Screens

3 screens

Objective

Universal Pictures commissioned Watson Design Group to create an interactive promotional game for The Thing, a sci-fi horror film prequel released in October 2011 with a near-Halloween launch. The game aimed to drive audience engagement and build awareness among genre fans through an immersive browser-based experience.

Solution

A first-person browser-based shooter built with Unity3D that placed players at Thule Station, an isolated Norwegian outpost in Antarctica under alien attack. Players explored the base and fought an extraterrestrial threat using multiple weapons including flamethrower, FAL STG-58 rifle, .44 Magnum handgun, M79 grenade launcher, and an axe. The game was playable directly in browsers and available as downloadable versions for Windows and Mac OS platforms, hosted on Watson Design Group's website (watsondg.com).

Results

The project received 3.3K views and 17 appreciations on Behance following its publication.