CATCH THE OREO
ArchiveThe campaign is offline. No archived build has survived.
- Brand
- Oreo
- Year
- 2013
- Objective
- Engagement
- Industry
- Food & drink
- Mechanic
- AR
- Platform
- App


Objective
Oreo sought to engage younger consumers through an innovative mobile experience leveraging emerging augmented reality technology. The campaign aimed to drive brand interaction by creating a unique, active gaming experience that required physical participation.
Solution
ADtomic Communications developed an AR-powered mobile game for iOS that overlaid falling digital Oreo pieces onto the player's real-world environment via device camera. Players had to stand and physically move to catch Oreos falling from a digital spaceship, making it the first AR smartphone app that cannot be played while sitting down. The game combined location-based augmented reality with gamification to encourage sustained brand engagement and active participation.
Results
Not published.







