Amazon: Prime Student Game

Open the game
Brand
Amazon
Objective
Product launch
Industry
Tech
Mechanic
Arcade
Agency
Px8

Screens

14 screens

Objective

Amazon Prime Student needed to shift from offline campus marketing to a digital-first acquisition channel during the post-COVID hybrid learning period in the DACH region (Germany, Austria, Switzerland). The objective was to position Prime Student as essential for bridging physical and digital worlds, driving signups among new university students during the winter semester peak when they were most receptive.

Solution

An integrated campaign combining a VFX-driven 3D interactive video game with performance marketing across multiple channels. Students played as themselves within a game environment, collecting Prime Student benefits to win grand prizes. The game featured dynamic 3D animations, character rigging, and compositing produced over 3 months by a core creative team. The offering was amplified through Moonbase's multi-channel performance marketing (Twitch livestreams, influencers, podcasts, Snapchat, Reddit) with multilingual creative assets in 5 languages. The Twitch component featured live sweepstakes with Xbox Series S and Microsoft Surface prizes as incentives.

Results

The DACH region campaign achieved broad success and expanded to 7 European countries (Germany, Austria, UK, Ireland, France, Italy, and Spain) during the winter semester peak. A related TikTok campaign in Spain and Italy generated 150M+ impressions and 13.3% increased ad recall.