Legend of Zorro Game

Open the game
Brand
Legend of Zorro
Year
2005
Objective
Product launch
Industry
Entertainment
Mechanic
Multiplayer
Platform
Web
Agency
Big Spaceship

Screens

1 screen

Objective

The Legend of Zorro film was released theatrically on October 28, 2005, and required a digital experience to engage audiences with the hero's sword-fighting action. Big Spaceship developed an online multiplayer game to promote the film, leveraging branded entertainment to build awareness and encourage audience participation around the movie's release.

Solution

A turn-based multiplayer Flash strategy game where up to four players battled simultaneously as Zorro or opposing characters. Players had 40 seconds per turn to select three-move sequences from options including attack, energize, defend, or move. Varied characters offered unique moves, special attacks, and power-ups, with multiple game boards providing variety. The game was hosted online and positioned as a tie-in promotional experience to the theatrical film release.

Results

Not published.