Hariboy's Quest

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Brand
Haribo
Year
1996
Objective
Engagement
Industry
Food & drink
Mechanic
Adventure

Screens

16 screens

Objective

Haribo sought to build brand engagement with children through an immersive, interactive entertainment experience. The 1996 promotional CD-ROM game positioned Haribo's iconic candy products within a branded fantasy world, creating a novel distribution channel in the era when branded gaming was emerging.

Solution

Hariboy's Quest was a point-and-click adventure game where players navigate the fantasy world of Bonbonia as the character Hariboy, tasked with retrieving three books containing a lost candy formula spread across medieval, Roman, and Wild West-themed worlds. The game featured 250 locations with puzzles, SVGA hand-drawn cartoon graphics, and appearances by Haribo's established advertising mascots. Distributed as a promotional CD-ROM to European markets, the title ran on MS-DOS and Windows platforms and targeted children as the primary audience.

Results

Not published.